Topic: Video Games

52 chapters across the catalog

Thumbstick Flick
Episode 1846 1:14:36 - 1:22:11

1846: Thumbstick Flick

NPR Video Game Report, Joystick History and Representation

NPR's "Hidden Levels" series explores the $190 billion video game industry, tracing the joystick's origins to early 20th-century aviation. The coverage draws criticism for focusing on "woke" representation and gender identity exploration in games like The Sims. The segment also notes Valve's Steam Deck as a significant Linux-based shift in the console market.

Corn Sweat
Episode 1690 1:51:17 - 1:55:10

1690: Corn Sweat

SAG-AFTRA Video Game Strike, AI Voice Cloning

Video game actors and motion capture performers have been on strike since July over the unregulated use of artificial intelligence. Performers express concern that their voices and likenesses will be digitally reproduced without consent or compensation. The hosts discuss the massive scale of the gaming industry compared to traditional film and television.

Corn Sweat
Episode 1690 2:41:38 - 2:45:01

1690: Corn Sweat

Unattractive Male Hobbies, Model Trains

A viral social media post discussed on the Gutfeld show ranks the least attractive male hobbies according to women, with video gaming, collecting figurines, and building model trains topping the list. The hosts discuss a famous Dutch DJ who is so obsessed with trains that he now works as a tram conductor in his retirement.

Sand Battery
Episode 1672 1:21:30 - 1:23:03

1672: Sand Battery

1980s Video Game Crash, Atari ET Landfill

The hosts discuss the 1983 video game industry crash, specifically the failure of the "E.T." game for Atari. They recall the event where thousands of unsold cartridges were buried in a New Mexico landfill, drawing a parallel to modern overhyped technologies that lose public confidence.

Carbon Bomb
Episode 1647 38:29 - 39:18

1647: Carbon Bomb

The Last Starfighter and Ender's Game Film Comparison

A review of the 1984 film "The Last Starfighter" notes its premise of a teenager being recruited by aliens after mastering a video game. The discussion compares this concept to "Ender's Game" and observes that while the original film has not been remade, its themes of gamified military training persist in modern cinema.

FLOW
Episode 1646 1:43:00 - 1:47:55

1646: FLOW

Video Games and Flow State, The Last Starfighter

Psychologists suggest that video games can help people manage stress by inducing a "flow state," a period of deep engagement with a challenging task. The hosts discuss the history of video games as simulators for the military and revisit the 1984 film "The Last Starfighter." They debate whether the "flow state" in gaming is a positive mental tool or a gateway to addiction and social detachment.

Unpack It
Episode 1600 1:47:57 - 1:53:11

1600: Unpack It

Iron Beam, Laser Defense Hoaxes and Reality

France 24 reports that viral videos purportedly showing Israel's "Iron Beam" laser defense system were actually footage from the video game Arma 3. However, the report confirms that the 100-kilowatt laser system, developed by Rafael, is real and costs only $4 per launch compared to $50,000 for Iron Dome missiles. The hosts discuss the reality of directed energy weapons and their potential use at the 2024 Paris Olympics.

TransMoney
Episode 1380 2:15:41 - 2:18:33

1380: TransMoney

China's Anti-Woke Policy and Masculinity on TV

China has implemented new regulations banning "effeminate" men from television and restricting video game usage. This is interpreted as a strategic move by Beijing to maintain national strength while encouraging "wokeness" and ESG standards in Western nations to weaken them.

Afghaniscam
Episode 1379 2:55:46 - 2:59:07

1379: Afghaniscam

China's Gaming Crackdown, Electronic Drugs

The Chinese government has implemented strict limits on video game play for minors, restricting them to just three hours per week on weekends. State media has labeled gaming as "electronic drugs," and the industry is now required to use government ID verification to enforce the new rules.

Mark of the Mask
Episode 1316 2:35:37 - 2:38:29

1316: Mark of the Mask

UN Climate Survey, Video Game Pop-up Polling

A massive climate change survey conducted by the UN and Oxford University utilized pop-up ads in video games to reach over 1.2 million people. The poll found that 64% of respondents view climate change as an emergency, with the highest concern among those under 18. Critics argue that polling children through video games is a form of "brainwashing" to manufacture consent for radical policies.

Curtain Wranglers
Episode 1241 9:31 - 11:26

1241: Curtain Wranglers

Deus Ex Video Game, FEMA Appointments and Plague Narratives

A clip from the 2000 video game Deus Ex features a dialogue about a manufactured plague and the strategic use of the Ambrosia vaccine to control political figures. The game's narrative involves FEMA taking control during riots and allowing the plague to spread to force the population to beg for government intervention. The dialogue is noted for its similarities to current public health crisis management.

No Sweat
Episode 1191 2:32:48 - 2:35:28

1191: No Sweat

Sandy Hook Gun Lawsuit, Remington Liability

The U.S. Supreme Court declined to block a lawsuit brought by Sandy Hook families against Remington, the manufacturer of the rifle used in the 2012 shooting. This decision allows the families to argue that the company's marketing practices violated state law. There are concerns that this legal precedent could eventually extend to gun stores and even video game manufacturers.

Thank You Comrade
Episode 1162 14:30 - 20:22

1162: Thank You Comrade

Red Flag Laws, Video Game Violence Proposals

President Trump proposed several measures in response to mass shootings, including the development of social media detection tools and "red flag" laws. The administration called for a reduction in the "glorification of violence" in video games and suggested reforming mental health laws to allow for involuntary confinement. Concerns were raised regarding the potential for these policies to circumvent Fourth Amendment protections and due process.

Nance in the Hood
Episode 1143 2:39:00 - 2:40:34

1143: Nance in the Hood

Call of Duty, White Helmets Propaganda

The upcoming Call of Duty video game reportedly features the White Helmets, a Syrian rescue group, as "good guys" while depicting Russian forces as villains. Critics argue the game incorporates real-life propaganda reels from the Syrian conflict into its narrative. The segment notes the difficulty of changing game scripts once they are aligned with specific geopolitical narratives.

Complex Instrument
Episode 1084 2:38:17 - 2:41:57

1084: Complex Instrument

Video Games, Hate Group Recruitment, NPR Report

An NPR report suggests that white supremacist groups are recruiting "angry young men" through first-person shooter games and online chat platforms like Steam and PlayStation Network. Industry experts argue that moderating millions of hours of voice and text chat in every language is a daunting task. The report advises parents to monitor their children's gaming habits for signs of radicalization.

Complex Instrument
Episode 1084 2:41:57 - 2:44:15

1084: Complex Instrument

Red Dead Redemption 2, Suffragette Controversy, Rockstar Games

Rockstar Games' Red Dead Redemption 2 has sparked controversy after videos surfaced of players punching a suffragette character in the game. The game is described as an incredibly deep and realistic Western simulation with layers of complex interactions. While some find the ability to commit such acts in a virtual world disturbing, others view it as a testament to the game's open-ended "sandbox" design.

Vasectomies & Dogs
Episode 1011 1:45:44 - 1:49:08

1011: Vasectomies & Dogs

Military Involvement in Video Game Development

Freedom of Information Act (FOIA) requests reveal extensive cooperation between the U.S. military and video game developers like Ubisoft and Sony. The military utilizes games such as "Call of Duty" and "Ghost Recon" as recruitment tools and combat simulators. The discussion highlights how modern drone controllers are often modeled after Xbox peripherals to leverage the skills of the "gamer" generation.

Spin the Bottle
Episode 1010 11:08 - 12:28

1010: Spin the Bottle

Video Game Addiction and Opioid Crisis Statistics

The book "Assassination Generation" by Lieutenant Colonel Dave Grossman explores the training effects of first-person shooter video games on youth. Despite the media focus on mass shootings, statistics show these events are rare compared to the opioid crisis, which claims significantly more lives. Critics argue the focus on gun control ignores the underlying issues of drug use and cultural desensitization.

Spin the Bottle
Episode 1010 20:40 - 24:26

1010: Spin the Bottle

Governor Matt Bevin on Cultural Desensitization and SSRIs

Kentucky Governor Matt Bevin appeared on Tucker Carlson's program to discuss the cultural roots of school violence, citing desensitization through media and the prevalence of psychiatric drugs. Bevin argued that while video games and movies provide a form of training, the introduction of SSRIs into the equation creates a dangerous psychological environment. He emphasized that the breakdown of the family unit is a primary factor in societal violence.